LCP

Pixel family

Hi! We are the Pixel family. Glad you stopped by. Tap an avatar to find out what we dream about ❤️

How we once sat down to make a game as a family — and accidentally made another

One day the girls came up to me and asked: "Dad, is it hard to make games?" I said confidently: "It should not be too hard. We can sit down and make a simple game together." So we planned a completely different game — a family co-op, offline, with physics so everything would bounce, jump, and wiggle.

While the kids were at school, between freelance work, job hunting, and old free projects, I decided to just check: "How is this even done?" I made a rough prototype as a warm-up. That evening I showed it at the kitchen table and thought everyone would look and scatter. Instead: "Oh, can we do this? Put it on my phone! Me too! Why does it not move? I want red!" — and they were hooked for two hours.

That is how Living Color Pixels was born from a random sketch. We are still working on that first co-op game and hope to show it soon. Main thing we learned: making games as a family is fun. Even when you accidentally end up with something new.

At the table

AlexWhen the girls asked if making games is hard, dad said confidently: "It should not be too hard." Now he pays with sleepless nights, the server, code, and a list of ideas that grows faster than it closes.

MarieMom keeps the atmosphere, helps people, feeds the family, and sometimes suggests ideas that make dad open his laptop with mild dread. She said: "At least try a small banner." Arisha disagreed — and thanks to that, the banner can be turned off.

MarishaMarisha finds bugs, studies, tests, and draws characters with her finger on a phone. No stylus. No tablet. Just screen and finger. Once she drew two wizards and said: "Now let this be a world where they fight." Dad asked: "Can you do that?" She looked at him. Dad surrendered.

ArishaArisha demands beauty, colors, and unicorns at industrial scale. When mom suggested ads, Arisha said: "NO, IT GETS IN THE WAY OF PLAYING!" Result: a small banner you can turn off. If you found the button in the menu — thank Arisha.

SashaSasha does not test by the book or file bug reports. He just presses everything and happily reports when the world acts unexpectedly again. Loves toy trucks, especially construction ones: excavators, dump trucks, and pickups — because you can haul blocks and unload them. Flawless three-year-old logic.

Funny moments

"Dad, is it hard to make games?"

The most dangerous question in our family. If I had said "yes, very hard" back then, I might sleep more peacefully now. But I said: "It should not be too hard." Now we have two games in development, a third planned, and kids who already know dad can be persuaded.

How we learned kids are the best testers

We gave them the prototype. In five minutes Arisha found a bug I had been staring at and missing. In ten Marisha said: "Let's make it so it just — you know — lives on its own!" In fifteen Sasha pressed everything possible and the game crashed. Everyone was happy. Even me, after I fixed it.

Mom the sunshine and the small banner

Mom is our sunshine: a volunteer who helps students and young professionals. But even sunshine has mischievous ideas — she suggested trying a small banner. Arisha said: "No, it gets in the way of playing." We listened to both: the banner is small and can be turned off. If you see it — mom tried. If you turned it off — thank Arisha. We love them both.

Sasha — construction foreman

He is three. They are building a house under our windows, and every morning Sasha lines up his construction vehicles on the windowsill to watch the work closely. Sometimes he comments. We do not know who taught him, but he runs the site with a firm hand.

What's next

We keep developing Living Color Pixels and are also returning to that very first co-op game where it all started.

We want to make small family projects honestly: no big promises, no pressure, no full-screen video ads. If that approach resonates with you, support helps us move forward more calmly.

Want more funny and warm stories from our life?

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If you'd like to help

We are not asking you to support a corporation, a startup, or a loud promise. We make a small family game: dad codes, mom keeps things warm, kids honestly break anything that is not alive enough.

If this story resonates with you, you can toss a coin into the pixel fund. It goes toward the server, a drawing tablet, a truck for the foreman, coffee for late-night fixes, and ice cream for the whole family.

We do have ads — a small banner at the bottom you can turn off. We do not want to torture you with full-screen videos. We care more that playing feels good and support stays voluntary and warm.

Thank you for being with us